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AI Insights · Timothy · October 2021

Top 5 Slime Games in Croatia, Q3 2021: Unified Platform Performance

A detailed look at the performance of the top 5 slime games in Croatia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Slime Games in Croatia, Q3 2021: Unified Platform Performance

In Q3 2021, the slime game category saw varying levels of performance across the top 5 apps in Croatia. Here's a closer look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.

Super Slime Simulator from Dramaton LTD experienced fluctuating weekly downloads, starting at 547 and dipping to 257 in late August before recovering to 442 by the end of September. Revenue peaked at $38 in the last week of August, while weekly active users decreased from 3.4K to around 2.4K mid-quarter, later rebounding to 2.7K by the end of the quarter.

Slime Simulator Time :ASMR DIY from Tap2Fun Limited Partnership saw a consistent decline in downloads, starting at 376 and ending at 234. The number of active users also showed a downward trend, from 1.8K at the beginning of the quarter to about 1.3K by the end.

Goo: Slime simulator, ASMR by Exomind LTD demonstrated a significant drop in weekly downloads, starting strong at 543 but plummeting to almost zero by the end of the quarter. Active users mirrored this trend, decreasing steadily from 492 to just 30.

Fluid Simulation by Pavel Dobryakov had a modest but noteworthy presence, with downloads fluctuating between 5 and 125. Active users peaked at 161 in mid-August, then gradually declined to 31 by the end of September.

Finally, Virtual Slime from Cider Software LLC had minimal impact, with weekly downloads starting at 46 and eventually dropping to zero. Active users followed a similar trend, starting at 72 and reducing to 41 by the end of August, with no further data available for September.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021